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Lily Victoria Taylor is a creative technologist and strategist with a strong interest in combining the physical and digital world to create immersive experiences. She is particularly interested in how brands can use 'phygital' marketing strategies and emerging technologies to drive people back into physical spaces, curating meaningful brand-consumer connections. 

Her creative work combines skills across 3D software including Blender, Unity and Unreal Engine with a deep understanding of consumer and marketing trends to create memorable and engaging projects. 

Following the completion of her Msc in Gaming and Extended Reality, Lily is looking for a role where she can use her knowledge of technologies and future marketing trends to bring brand stories to life with innovative experiences.

NESS PROJECT, Volume One.  --------------------------------------------------------------------------Mixed Reality, Multi Sensory Fashion Exhibition 
---------------------------------------------------------------------In collaboration with Dylan Furness -----------------------------------------------------------------------------------------------------------


                                             

GLOBAL EAST  --------------------------------------------------------------------------Virtual/ VR Exhibition Celebrating Eastern European Talent
----------------------------------------Hypothetical event for VTMNTS------------------------------------------------------------------------------------------------------------------------------------


                                             

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